

GAME AiCON Seoul 2026 is a B2B-focused event dedicated to Asian game publishing and global partnerships.
✔ Event Name: GAME AiCON Seoul 2026
✔ Dates: Tuesday, May 26 – Thursday, May 28, 2026
✔ Venue:
- May 26: SJ KUNSTHALLE
- May 27–28: Textile Center 2,3F, Samsung station, Seoul
✔ Opening Hours: 10:00 – 18:00
✔ Theme: Connect Asia, Inspire the World
✔ Organizers: OPENERDOC, FROMtheRed
✔ Supporters: Seoul Tourism Organization, Zempie
✔ Sponsors :
(Diamond) G.round
(Platinum) EnJoyPay, Sonologic Design, Transparkles Information Technology Co., Ltd.
(Gold) CrazyGames, Rising Tide Publishing, Gyeonggi Game Meister High School, Lattice Global Communications, Chuang-Jo
(Session Sponsor) NC AI, K-ID
(Supporter+) Animei Gamer Zone, MegaCloud, Meridian Play, TapTap

GAME AiCON Seoul 2026 is Korea's first global B2B game conference, bringing together global publishers, developers, and game solution providers to create tangible business connections.
Experience a premier business platform that goes beyond simple information sharing, where industry leaders meet in person to discuss success strategies for the next level.

2025 Recap

GAME AiCON 2025 launched in Seoul as Korea's first global B2B gaming event. Despite being the inaugural event, it was held successfully with over 900 gaming industry professionals from around the world in attendance, bringing together global publishers, developers, investors, and solutions companies in one place for meaningful business exchange.
Last year's event featured dozens of presentations and workshops, along with various networking programs and business matching sessions — creating connections that led to real collaborations and tangible outcomes.
And this year, GAME AiCON returns to Seoul. With an even wider range of speakers and presentations, more in-depth workshops, and an expanded business matching program, it promises to deliver a stronger global B2B gaming networking experience than ever before.
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GAME AiCON 2025 Testimonials
"Game AiCON Seoul creates meaningful networking and real business opportunities through direct exchanges with international publishers and partners we would not usually meet. It is a highly professional and results driven B2B game event that I confidently recommend."
JongChang Lee
CEO of Sandyfloor | Sponsor
"Game AiCON was a meaningful opportunity to meet a wide range of indie game studios and industry professionals in one place. Plithus exhibited together with 15 partner game studios, gathered real user reactions and on site feedback, and continued with multiple follow up meetings for collaboration. It was more than just an exhibition. It was an event where we could confirm real exchange and partnership potential."
Chanyoung Lim
CEO of Plithus | Exhibitor
"GAME AiCON created space for great conversations with Korean developers without the noise that can come with larger conferences. The atmosphere was open and collaborative, and it was clear that the organizers care deeply about building a community around Korean indies. I enjoyed my conversations with the partners I met at the event and would go again."
Kael Barend
Maximum Entertainment

About the Team

GAME AiCON COMMITTEE

Fred Seo
FROMTheRED
CEO

Kevin Won
Jade Chamber Sound
CEO / Composer

Ethan Cossio
Gaming Sage of the West
Business Development Consultant

Ariel Wagner
Game Business Strategist
Fun facts: Trilingual & permanent resident of Korea

































































